Claude Skill
FlameskyDexive/Legends-Of-Heroes
Legends-Of-Heroes is an open-source, LoL-style ball battle game built on the ET 8.1 C# framework. It features AI Agents, a full combat system, and supports UnityMCP. Ideal for developers interested...
Overview
Repository
🚀 Install this Skill
openclaw install FlameskyDexive/Legends-Of-HeroesSummary
Legends-Of-Heroes is a battle of balls game with a League of Legends (LoL) style, built on a dual-end C# game framework (ET 8.1 with .NET 8 & Unity 6000). It features AI Agents, supports agent skills and UnityMCP, and includes a complete combat system with skills, buffs, and behavior trees. The repository provides a demo of a LoL-style ball battle game.
一款球球大作战游戏,LOL风格,基于AI智能体,支持智能体技能与UnityMCP。采用ET 8.1双端C#游戏框架(.NET 8 + Unity 6000,集成EUI+Luban+YooAsset),包含战斗系统(技能/Buff/行为树),内置LOL风格球球大战演示。
Key features
- LoL-style ball battle gameplay
- AI Agents foundation with skill support
- Built on ET 8.1 dual-end C# framework (.NET 8 + Unity 6000)
- Comprehensive combat system (skills, buffs, behavior trees)
- Integration of EUI, Luban, and YooAsset tools
- Support for UnityMCP
Use cases
- Developing AI-driven MOBA or battle arena games
- Learning ET framework for dual-end C# game development
- Implementing complex combat systems with skills and behavior trees
- Creating games with LoL-inspired art and gameplay mechanics
- Experimenting with UnityMCP and AI agent integration in Unity
- Building networked game prototypes using ECS and state synchronization